I decided to create my brand – “Mogila Games” under which I am going to develop the games. I hope you like the new website. The old blog www.szamq.wordpress.com is not active anymore.
Also, if you hadn’t noticed, I’m developing a new game called “Clinically Dead” which is 3D FPP Adventure Puzzle Game with a creepy feel and 4 – dimensional maps(sounds crazy) the fourth dimension is time and you can travel freely through it. The game cast you as guy called Mr. Samson who is dying and all gameplay happens in few seconds before actual death timepoint. All that short time is stretched into hours because time no longer matters after death. Read more about the game here.
I also changed a bit the way I create the games. In Grimind all of the engine code was written by me, and I can say that it was fun and very educational, but it was taking too much time. When creating Grimind I spended more time on creating game engine than the actual game. So I had to choose if I want to create games or game engines. The choice was easy 😀
But, I’m not going too far from my home made engine as I decided to use Urho3D engine which is MIT licensed so I can modify source code for my needs. From my experience Urho3D is awesome engine and has small but very helpful community. If you are game developer and you are looking for great multi platform(Windows, Mac, Linux and more), free(MIT) game engine then definitely check out Urho3D
Stay tuned. More info about Clinically Dead soon.